![]() ![]() Graphically, Silent Assassin can use either the Direct3D or OpenGL rendering engines. Achieving Silent Assassin status on multiple missions rewards the player with bonus weapons (such as a sawed-off shotgun, and dual-silenced Silverballers). Below is the criteria for the rankings: 5 Stars - A phenomenal mission, one that I absolutely love. The game rewards the player for critical thinking and problem solving, encouraging the player not to treat the game as a simple shooter. Hitman 2 Silent Assassin is a great sequel and improves on many aspects of Codename 47 (except the AI, which is even worse and more annoying). Introduced in this sequel of Hitman: Codename 47 was the concept of a post-mission ranking system, in which the player is given a status based on how they completed the mission, rated along a stealthy-aggressive axis, between "Mass Murderer," a non-stealthy player who kills everyone, and "Silent Assassin," a stealthy player who manages to complete the level without being noticed and only killing the intended target(s). The game was released on Microsoft Windows, PlayStation 2, Xbox and the GameCube. It was the second installment of the Hitman video game series. Hitman 2: Silent Assassin is a stealth-based shooter game, developed by IO Interactive and published by Eidos Interactive. Full walkthrough of the PC game 'Hitman 2: Silent Assassin ' (released in 2002) on the hardest game difficulty (Professional), Mission 1 - Anathema. ![]()
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